Battlestate Games CEO reveals plans for most realistic sci-fi game
thevirtualgazette.com · post 59464 · 2026-07-01
SINGAPORE, July 1 — The creator of the notoriously difficult Escape from Tarkov is turning his gaze to the stars. Nikita Buyanov, the head of Battlestate Games, has announced his next project: Fragmentary Order, a hardcore first-person shooter set across the solar system. For communities of extraction shooter fans across Asia who have spent years mastering the gritty corridors of Tarkov, this marks a significant shift into science fiction territory.
Buyanov is widely credited with introducing the extraction mechanic to the wider gaming public through Escape from Tarkov. That game, unashamedly hardcore, established a genre that now sees mainstream imitators.
Arc Raiders offers a more accessible take. Even Call of Duty is getting in on the act with Modern Warfare 4’s upcoming DMZ mode. But Buyanov is not resting on his legacy.
To build Fragmentary Order, Buyanov established a new studio called Rant Gaming. He has stated that this allows the game to be developed separately from Escape from Tarkov, though he remains committed to the extraction shooter that started it all.
For families across the region who share gaming rigs or watch their favourite streamers, this dual commitment means the familiar brutality of Tarkov will continue alongside a new, more expansive vision. The story of Fragmentary Order unfolds across the solar system. It is, by design, a hardcore first-person shooter, much like its predecessor.
What it means for people who have invested hundreds of hours into Tarkov’s punishing realism is a chance to apply those skills in a completely new environment. The shift to science fiction opens up possibilities that the grounded, modern-day setting of Tarkov could not offer. Players do not have to wait for the full release to start engaging with this new world.
The Fragmentary Order alpha is set to launch later this year. In the meantime, the team has created a browser-based experience accessible through cor3.gg.
This COR3 terminal is designed to introduce the universe and help players understand its systems before they ever set foot in the game itself. Closer to home, this early-access approach matters for Filipino and Southeast Asian gamers who often face higher hardware costs and less reliable internet infrastructure. A browser-based entry point lowers the barrier to entry.
Resources earned through the COR3 terminal will carry over into Fragmentary Order at release, giving early participants a tangible head start. This is a practical benefit for communities where every advantage counts.
Buyanov has not given a verdict on the current state of the extraction shooter genre in a public forum yet, but his actions speak clearly. With well over a decade of Escape from Tarkov development behind him, and the genre now firmly in the grip of the mainstream, he is choosing to build something new rather than simply iterate. That choice, for the millions who play these games across Asia, signals that the hardcore experience is not being abandoned — it is being evolved.
The Fragmentary Order alpha later this year will be the first real test of whether that evolution works. For now, the COR3 terminal offers a quiet, browser-based doorway to a solar system waiting to be extracted from.
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